Star Wars Raxus Prime
It's time for the most beautiful level in the game. On the beginning of the mission you will receive info that Starkiller learnt the Force Lightning. A while back I uploaded these large mappacks of nearly every map lost on filefront. A lot of people complained that they wanted me to upload them individually so that is what I'm doing. Raxus Prime was the site of a secret Confederacy base at the dawn of the Clone Wars. Separatist interests combed through the refuse to find hidden weaponry for use against the Republic. After a stunning upset by the new Republic clone army at Geonosis, Count Dooku retreated to Raxus Prime to continue. Raxus Prime, once known as the Circlet of the Tion and Nikato's Shining Gem, was a waste-covered planet in the Raxus system in the Tion Hegemony sector of the Outer Rim Territories.
Star Wars: The Pressure Unleashed Information Imperial Raxus Primelmperial Raxus PrimeObjectives:Déstroy the Orbital ShipyardBónus Objecties:- Destroy thé Imperial Tractor Light beam Tower- Attain 430000 Push Points- Gather 15 HolocronsEnemies:Rodian Heavy Defender, Rodian Ripper, Jawa, Imperial Clear Troopér,AT-ST, Imperial Stormtroopér, Search Trooper, GNK Strength Droid, Imperial Expert, imperial EVO Troopér, imperial Jumptrooper, Stormtroopér CommanderSub-Boss: PróxyBoss: Imperial Superstar Destroyer / Connect Fighers Your Forces Combined, I was Captain Globe- Canyon -This place. Hasn'capital t really changed much at all. Jump over the corner ahead and get out the Rodians scattered on the additional side.Holocron 1/15, Sigil Energy Crystal- Appear for a corner on the correct side.
Make use of it to obtain to a corner on the still left. The corner network marketing leads to a cave, and straight down below is usually the Holocron. Back out there in the canyon, keep working forward.Holocron 2/15, 10000 Pressure Factors- On the still left side is certainly a little space with a few Jawas. They safeguard the 2nd Holocron. There are usually more Large Rodians on thé ledges that comprehensive the canyon. At the top, the path is obstructed by steel girders. Make use of Drive and Repulse to bend them out.- Rubbish Bridge -Function your method around the move, cleaning the Rodians as you proceed.
Long Method Down bonus deals are plenty right here. You'll come to a broken bridge you'll possess to leap over. Put on't let the Rippers on the various other side press you back again down.
Past that will be the girder link. It's i9000 long and thin, but thére isn't ánything to press you off for the many part.Holocron 3/15, Energy Sphere- On the some other side of the bridge, look for a broken door-like matter. Push it down to disclose a Holocron. Exit out there and take a right. Fall down the corner(s) and force the Rodian off the edge.Holocron 4/15, 10000 Push Factors- Jump across the distance here to keep on, and get the Holocron in the path. Maintain through the canal till it opens up.- Arena -Rodians encounter off against the Empire here.
Get the Sith HoIocron on the still left before jumping down. Use it to eliminate the Clear Troopers (all 3) very first. A getting build will come down and launch even more Imperial Soldiers, as well as an AT-ST. Focus everything on thé AT-ST fór today. Around this time, a wall structure will crack away and uncover more Rodians to.
Therefore today it's a party. Finish off off thé AT-ST ánd consider to obtain on one side of the battlefield, then function your method to the additional so you wear't have got to rush back again and forth.Holocron 5/15, 10000 Push PointsHolocron 6/15, Compressed Natural CrystalHolocron 7/15, 10000 Drive Factors- There are three Holocrons in the region to shoe. One is usually in the canal where the Rodians spawned. Another is definitely on a high cylinder platform on the right hand aspect near the ledge (leap to it to get on a small ledge half method up). The last one hangs over the top of the area. Jump up on the platforms on the still left side, as if making the region, then convert Dashing Boost to it.As soon as you've gathered everything, leap back place the platforms and carry on to the next area.- Imperial Hanger -Holocron 8/15, 10000 Pressure Points- In the transition tunnel will be the following Holocron. You also get a information from Juno saying Proxy offers still left the cruise ship.Drop straight down into the following region.
This area offers 3 Scouts, 3 Purge Troopers, and several Stromtroopers. This area is, nevertheless, extremely large, therefore you only have got to fight them one at a time. After busting one, wait for your Drive to refresh before heading after another, just in case. The Scouts are all on the tall towers lined in the middle. The doorways to the hangér that Juno is certainly operating on will not really open up until you've defeated everyone in this area first.Holocron 9/15, 10000 Pressure Factors- The Scouts getting where the are actually assist you observe this Holocron.
It'h over the third tower almost dead middle in the region.The hanger doors open, exposing a huge armada (maybe they noticed you arriving?). An AT-ST, Free Trooper, Commander, several EVOs, and Scóuts in the catwaIks. Listed in order of significance. You can try to attract them out into the rubbish area, providing you even more space, but there are usually plenty of things to hide behind within thé hanger.Holocron 10/15, Skills Sphere- The next Holocron fools a great deal of individuals. They attempt to obtain on the eIevator in the back of the space, and jump off at thé catwalks to reach it. Issue can be the elevator moves to prompt for this to function. The catwalk will be kept up with support beams, and these support beams have got ledges on them large plenty of for you to jump off of.
This is how you obtain up right now there. Now you can trip the elevator in the back again to the next area.Take note that the elevator starts out at the top, and provides to come down before you can get on. Standing in the pit where the elevator countries will result in it to stop moving above you till you proceed.- Tractor Ray Tower -On this system is simply a bunch of Stormtroopers and Officials (re-armored Stormtroopers). Ride the elevator in the back up.Holocron 11/15, 10000 Drive Factors- At the top of the elevator, consider a correct and adhere to the corner down. This Holocron can be at the end.
Go back and enter the doors to the following region.Holocron 12/15, Unstable Pink Crystal- Before carrying out anything right here, take a right and go up the rámp. At the best, there is an EVO Trooper protecting some containers. Kill him and proceed the boxes, then drive/slash the walls behind them to uncover a path. Proceed all the method to the end to state your award.Okay, that out of the method, Bonus Objective time! Leap down to the lower walkway.
Eliminate all the EV0 troopers (aren'capital t numerous) and thé E-WEBs at thé finish near the door. Climb back up the ramp and jump to the tower in the middle of the space. Force off all thé Imperials. There are little conduits on the part of the structure. Light all of them to bring it lower.Back again at the base, move behind the structure. Inside the pressure areas to the still left and right of the door are two power generators you can raise up. Pull them both up to decrease the field and get into the doorway.- Dangerous Connection -This area is a Discomfort.
There are two Jumptroopers right in entrance of yóu, E-WEBs át the much back again, E-WEBs at the significantly back again on the left and right sides, and 1 Scout on both the still left and best, perched on a much off walkway with apparent photos to the whole connection. Oh, and did I point out that on either aspect of the primary platform is certainly a distance between there and following system down?Instantly jump up and surprise both the Jumptroopérs before they consider soaring off. Dashboard to the end and take out the E-WEBs. Choose a part, and leap straight down to the system below. Kill the Stormtroopers right now there, while concealing behind a power field. Choose up one óf the barrels ánd toss it at the Search. Jump back upward and do the same for the additional side.Holocron 13/15, Combination World- Go back again to the door you emerged in from and turn around, dealing with back to the get away.
The Holocron is definitely on the Scout's corner on the remaining aspect. To obtain generally there, you have to obtain on the lower still left ledge near the get away, double-jump and Dashing Boost. You can overshoot, so be careful. Also keep in mind to perform it next to the escape doorway, because the difference is the smallest there.Therefore, how numerous times have got you dropped off? Nicely we're not done however. On the lower systems on the still left and right side of the exit are these gear items. You possess to grip them and draw them up till they cease to open up the doorway.- Developing - Sub-boss: Próxy -You may think “what can Proxy perform?” But you ignore at the start of the video game where he was Obi-Wan.
Hé can shapé-shift and take on the look and fight style of another soldier. For this battle, that indicates every human-sized employer you've fought against so considerably, Shadow Guard, Kota, Shaak-Ti, Maris Brood, and Kazdan Paratus.The strategies for those don't change any. In truth, it's much easier, as he's not really a perfect copy, and he furthermore cant copy their special attacks.However, after you get his health straight down, he extracts an advisor out óf his sleeve.DueI of Destiny plays.Today the combat really starts. Darth Maul focused heavily on his Saber methods. He isn't significantly of a Force user, but he can absorb and withstand the Power pretty well. One of his favorite attacks can be a mid-air saber toss, that places him a length from you. Attacking him with normal saber episodes is furthermore worthless, as he can easily break your stance mid-combo.
Wear't trouble attempting to toss stuff at him either, he will be way too quick.You're only hope here can be to blend in Sith Sabér Slams and Sabér Slings, wishing to hit him lower. As soon as he hits the surface, you can stáb him a few occasions before he gets up.QTE:360: Back button, Times, A, Back button, XPS3: , , A, , - Oval Corridor -This region has simply about every type of Trooper except Purge and Jump. Enjoy this, as even if you remain still they'll run up and find you.Holocron 14/15, 10000 Force PointsHolocron 15/15, 10000 Power Factors- There can be furthermore two Holocrons in the area. One on the still left part and one of the best. Get away the area through the doorway opposite the one you came through (view for the yellowish department of transportation).- Rail Cannon -Use Force to get out of this space.
Turn close to and jump on best of the construction. There should be a Commander, EV0, Shadow EVO, Shadów, Leap, Surprise, and E-WEB protecting the best aspect, with a Scout on the aspect of the developing. Push functions properly on nearly all these, no? As soon as you hit them off, shock the glowing issue in the middle.There are a total of 4 of these on this bridge.
All of the are similar to this oné.With all fóur surprised, a photo goes up and damages the shipyard, but not before a vengeful Celebrity Destroyer gets loosely.- Boss: Superstar Destroyer -The Star Destroyer itself isn'testosterone levels actually the boss so significantly as it's i9000 weak point. The Link Fighters are usually the ones that place up a fight.This battle is composed of Destroying Connections - Gripping and aligning the Destroyer - Tugging it down a bit - Repeat once more Ties display up.I'll start with the Connections. There are usually multiple ways to offer with the Ties.
One can be to stand back and wait around for them to move overhead, after that jump upward and surprise them, another is to Grasp them as they take a flight by (they'll drop out of the sky with just a faucet), or finally to toss the forceful barrels that float by at thém.Throwing the barreIs works the best, if you know how to perform it. Wear't just grasp and throw, you possess to drive it out presently there a ways first. If you wear't, it will to soaring off at oné of the pyIons on the left or battle. Besides that, Lights functions the 2nd greatest, and is definitely a little faster.After all the Ties are down, Kota will inform you to perform something related to tugging down the Destroyer. Run up to the advantage of the platform and Hold.
You'll observe two thumb sticks at the bottom level of the display screen with a reddish feeling around them. Tilt the sticks in the direction pointed out till the environment turns green, then keep the vessel now there. After a second, the atmosphere will vanish and Kota will say something again. At this point, pull both stays down to begin moving the Destroyer lower.You'll observe Ties begin to travel in from the distance. Don't let go of the Destroyer immediately or you'll never get anywhere. You'll almost have got to consider a few hits from the Ties while still pulling the Destroyer.
As soon as your health hits red, then allow move and concentrate on the Jewelry.This proceeds to do it again, as the Destroyer will begin to switch to one aspect while you battle the Jewelry, meaning you'll have to range it back again up once again. The faster you fend off the Ties, the less period it will take to line up the Destroyer. November 14tl 2011GuestFor those of you having problems with the Celebrity Destroyer, stick with it, make use of the suggestions from the Nov 6th post, it's ideal advice.
Oh, ánd if you'ré playing using a monitor pad, neglect it. You may have been capable to play the rest of the video game this method (like I did), but if you wear't have three hands, you will not be capable to attain the speed or regularity of the mouse to draw the ship lower.To pass this part, you need a mouse, ideally a sent one, on a mouse mat. Follow Kota'beds directions/ the types on the display (if his continual voice is definitely drilling a pit in your head, silence the video game) and when you 'copy it down', shift the mouse lower really slowly and progressively, you'll obtain more movement out of the vessel this way. When the TIE fighters attack, carry on 'tearing' until your wellness bar is certainly reddish colored and then dash behind those issues with the lighting under the combination light beam.To eliminate the Connections, it may take you a several attempts to number out the time, conceal behind the points and jump upward when leaping up will assure your targeting and zap them with push lightning. As soon as you obtain the tempo down DO NOT move to the various other cover issue, stay place and continue to boost TIEs; eventually they will all come about to where you are and you can move them. They whack up satisfactorily.
I wear't keep in mind how many tries it took me to get the fighter to the final stage, but it works.The final round against the star destroyer can be glitchy, but like I stated before, if you stick to Nov 6tl's post, you should become able to pull it lower. Generally you require to obtain the dispatch to the same position as every 'split it down' stage previously, even if that can be not really the instructions provided on the display screen when the cruise ship is usually in shut, before you will get the control to 'tear it down' from Kota. Generally the ship has to be pointing down towards yóu with the nasal area towards the right before you obtain the order.To discover what placement I'michael talking about, play the video over and skip to 1:40 (sorry, no hyperlink) and furthermore 8:48 (nevertheless no link)to notice the positioning for the 'split it down' if you notice, there is definitely no vocal quick after the 8:48 one you have to just pull it down.It should then come all the way lower and after that strike up as you operate apart. If you desire to perform the Death Star several times, I would recommend preserving in a different document than your primary video game at this point.
Unless of training course you appreciate this boss.;DGood Luck writer.